If this game was $30 or even $40, I think it wouldn’t have been too much to ask. Next lets talk about the changes in Miles’ gameplay. We know that Miles Morales will play a key role in the sequel of Marvel's Spider-Man. Through force of habit from playing as Peter in the first game, I was always taking pictures of the thugs from a distance. If all goes well, Spider-Man: Miles Morales should emerge from this controversy unscathed, but it's nonetheless disappointing that Sony's marketing, intentionally or not, led fans to believe the new game might be the true sequel to 2018's Spider-Man and not just a post-release next-gen epilogue to it. Alright I’m gonna put on my tin foil hat for a second because I’m gonna run a scenario by you on what I think actually happened behind the scenes which may explain why Miles Morales turned out the way it did. On that note, there are many things that can make a game great, but there’s only one thing that truly matters to me. with each other to gain control over the city, with the mob boss Hammer Head leading the charge. The game really does feel like it was truly intended to be DLC from the beginning that was then spread thin with the lowest common denominator content to make it seem like a big budget title when it wasn’t developed as one. It wasn’t until I realized I was suppose to be using the invisibility this whole time that it clicked, and it gave me the biggest mind blown moment for the potential scenarios we could run into in Spider-Man 2. Spider-Man, oh Spider-Man. UPDATE 2: Insomniac Games has now officially confirmed that Spider-Man: Miles-Morales will be a standalone game via a post on Twitter. Your email address will not be published. Original Story: One of the biggest announcements during the PlayStation 5 reveal showcase was Spider-Man: Miles Morales, but the excitement was curbed by the post-show reveal that it won't be a full-length game. Now there are plenty of other little changes they made to the gameplay, like how finishers work. But like I said, it wasn’t that much of a problem that I felt it was worth mentioning in my first review. Now that we got that out of the way, lets talk about the presentation in the rest of Miles Morales. Not that the PlayStation 5 needed a Spider-Man game at launch to help sales, but you can’t deny that having a new game in the series wouldn’t hurt either. Plus if you haven’t picked up Spider-Man as of yet, then the Game of the Year edition has the DLC included.Why you should buy Spider-Man: Miles Morales: It’s a good title to break in your new PlayStation 5. I felt the integration of the app was a smart design choice, both for gameplay purposes and story reasons. I don’t say that to illustrate the old one is a bad design, I’m just pointing out the fact that as humans we tend to gravitate towards things we are more familiar with, and a big part of that has to do with what we are shown first. I don’t know, maybe I’m reading too much into that. Cinematic Soulmates: ¡Three Amigos!, A Bug's Life, and Galaxy Quest, Cinematic Soulmates: Carnival of Souls and Night of the Living Dead, Cinematic Soulmates: Naked Lunch and Barton Fink, Why The Digital Monster Ver. Rant aside, in episode 2: Turf War, it focus’ on Peter’s favorite police chief Yuri Watanabe, and shows the breaking point that caused her to spiral into criminal activity. Hyperbole aside, I really do think that Miles Morales being turned into a stand alone game rather than the DLC it is clearly intended to be was caused by the higher ups at Sony coming to Insomniac and requiring them to make it a game on it’s own. For instance, when Miles pulls out the finger guns, little electric sparks shoot out. Click the button below to start this article in quick view. This was a side quest that sort of gets a conclusion (but not really) because it most likely is setup for what Insomniac has planned in Spider-Man 2, or at least that’s what it seemed like to me. "Spider-Man: Miles Morales sold 663K digital units across PlayStation 4 and 5," reads the SuperData report. All the while Miles has to deal with the terrorist group known as The Underground who’s hell bent on taking down Roxxon Energy. And if not, then please feel free to comment and tell me otherwise! In addition, it also made doing the side quests more streamlined, whereas before you’d have to pause the game to select missions. Since Spider-Man 2 is more than likely 1 to 2 years away from being released, Sony saw Insomniac working on Miles Morales and thought “Perfect! If I’m being completely honest, I think the main backlash that people are having towards the new model is not because it looks “bad” but rather it just looks different than what they’re use to. I think it’s really the price where the main issues lie. In the first game, they were just a means to collect extra tokens for upgrades, tokens mind you that you’re able to get in other ways. I felt deflated to find out that Miles Morales is somewhere in between the two. I should also add that Wraith was a character I had never heard of prior to this game and I’m glad Insomniac made no mention to her prior in the commercials leading up to the release of the DLC because it was a treat studying up on her after being introduced to the character. While that problem persisted in the DLC, in Miles Morales that issue got address and now you can either choose to complete enemy bases in stealth or with combat. I especially enjoyed seeing how they handled Black Cat in this expansion, it was tastefully done. Throughout the episode you see the result of her handy work strung up all over the city. I usually try to play devil’s advocate and try to see things from the developer’s perspective as to why they might have decided to what they did, but I seriously can not think of a valid reason for changing Peter’s model. WOULD MILES SAY A SWEAR?!?!? This next point I never addressed in my first Spider-Man review because it wasn’t that much of a problem that was worth talking about. Your email address will not be published. They even expand on what Miles could do with the air tricks, where Miles can make 4 different poses, which are references to Into the Spider-Verse. Since this DLC pack has been out for a while, I’m not gonna be as spoiler sensitive, mostly because there honestly isn’t much to spoil here. Upon its release in 2018, Marvel's Spider-Man for PlayStation 4 became an instant critical and commercial hit. It's unclear why Sony and developer Insomniac wouldn't emphasize the visual upgrades made to the original Spider-Man game, thus stressing the power of the PlayStation 5 over its predecessor. While it’s not explicitly said, you can assume it takes place sometime between 6 to 9 months after the main game concluded, or at least it isn’t out right stated in the DLC as far as I’m aware. Anyways, as the team at Insomniac began working on the expansion, they kept getting idea after idea of what they wanted to include in the game. However trying to find crimes in the first game did tend to be a bit of a drag when trying to wait around, in my opinion. For instance one of the issues I had with the first game stems from not being able to complete enemy bases completely in stealth. The whole game will take about 12 to 15 hours to complete on your first run, depending on how much of the side quests you do. Instead, they led with the misleading announcement of Spider-Man: Miles Morales, and now many players feel tricked. The story picks up roughly 1 year after the events of the first game, during Christmas time. Keep it right here on Galaxy of Geek, and don’t forget to check out Cade’s Arcade for more reviews and videos on all things nerdy. Now I know there are people out there who have said the story is 5 hours long in length, and if you really push it yes you could technically beat it in that time. Zak Wojnar is a writer from New York City. It’s so out of left field that even Peter was confused by the sudden shift in attitude. It got to the point where they decided to give it the spin-off treatment and make it a stand alone title, which is akin to games like Infamous: First Light and Uncharted: The Lost Legacy on the PlayStation. I’d also like to add that at some point you do unlock an ability that automatically turns on the camo if Miles is about to be spotted, and holy crap that ability is a god send! For the most part, Miles plays roughly the same as Peter, such as having gadgets and utilizing a meter for special abilities with the changes coming from the different use cases for each. As we head into my final thoughts, there’s one aspect about the nature of Miles Morales being turned into a stand alone game that I’d like to pick at for a minute. Take the DLC and make it a stand alone game!”. As such, I’m gonna try not getting too spoilery, but if something slips I can’t help it. Again I know I’m in the minority on this one, but it’s just how I feel about it. Before I get into the back story, I want to emphasize that I know Miles Morales is a stand alone game and not DLC, alright? Granted I’m the type of player that likes to collect everything after the story concludes so I have a reason to keep playing after the story ends. Ok not so much that last one, but regardless there was a lot of confusion surrounding this game. In particular, I liked how they integrated Miles’ bio-electricity with some of the environmental puzzles. Provided I can come up with potential solutions. He's covered everything from video games and movies to maple syrup and deli business. Screen Rant reached out to Sony for comment. We've received a couple of new screenshots, a handful of details and a short video. The game feels way shorter than it actually is because stuff is constantly happening in the story at break neck speeds, but I assure you the game is about 12 hours long if you just mostly stick to the story. Clearly that assumption was wrong, and you know what? ), among others. But when you price it nearly as much as the first Spider-Man game, then consumers are going to expect a similar amount of content that reflects the price. 10 Unanswered Questions In Spider-Man: Miles Morales We Want Resolved In DLC. For reference, the first Spider-Man game takes about 15 to 20 hours to complete the main story. As a friend of mine put it, since we are playing as a Peter who has mileage under his belt, it’s awesome seeing these characters be introduced to us with the context that characters like Black Cat and company have history with Peter, because for the fans who are already familiar with these characters, they feel right at home. However, I do believe the amount of content like the side quests is the main reason why people are saying Miles Morales is as short as it is. I showed them a screen shot of the new model first and then the old one and asked which one they liked more. I also think it costs more than I feel it should.Who are these games for: Fans of Insomniac, Spider-Man, and general action-adventure games. The sequel's action will take place a year after the events from the first part of Spider-Man. Instead of featuring Task Master or Screwball challenges, they’re used as a means for Peter to train Miles while he’s away, as far as story goes. Every single person all said they liked the new model more. For instance if you’re doing a stealth challenge, then once you complete the challenge, you’ll unlock a stealth based ability. Due to Wilson Fisk going to prison resulted in a power vacuum, Peter is now left dealing with the different crime families, who breakout in a turf war (hey it’s the name of one of the episodes!) Instead, it'll be a DLC expansion made for a PS5-enhanced port of the 2018 Spider-Man game for PlayStation 4. A traditional DLC expansion made for a PS5-enhanced port of the way, regardless of what happened... 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